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Post subject: Fire Emblem: Path of Radiance Walkthrough  PostPosted: Dec 05, 2005 - 08:28 AM
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fire Emblem: Path Of Radiance FAQ/Walkthrough
Copyright 2005 Marth9
Current Version: 0.25
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Notice: This FAQ cannot be posted on any other site without my permission.
Before posting this FAQ on any other site, please contact me via e-mail before
use. I will gladly accept in most cases. Also, do not steal this FAQ and
claim it as your own work. If you wish this FAQ to be on your site, please
e-mail me at Marth099@hotmail.com. Currently the only sites allowed using
this FAQ are www.gamefaqs.com and www.gamespot.com.

~~~~~~~~~~~~~~~
Table Of Contents
~~~~~~~~~~~~~~~
If you don't want to scroll through the guide, press ctrl+f to open up the
search option, and then type in the code beside the the section that you
want to go to.

1. How to play Fire Emblem: Path of Radiance........[fepor]
........A. Controls........[ctr]
........B. Characters ........[chtrs]
........C. Game Difficulties........[gdiff]
........D. How to play........[htp]
........E. Leveling up........[lvup]
........F. Promoting........ [pmote]
2. The FAQ/Walkthrough........[faqwa]
........A. Prologue: Mercenaries........[pmrcn]
........B. Chapter 1: The Battle Begins........[1tbb]
........C. Chapter 2: Rescue........[2res]
........D. Chapter 3: Pirates Aground........[3pag]
........E. Chapter 4: Roadside Battle [4rba]
........F. Chapter 5: Flight!.........[5flig]
........G. Chapter 6: A Brief Diversion........[6abd]
........H. Chapter 7: Shades Of Evil........[7soe]
........I: Chapter 8: Despair And Hope........[8dah]
........J: Chapter 9: Gallia........[9gall]
........K: Chapter 10: Prisoner Release........[10pr]
........L. Chapter 11: Blood Runs Red........[11brr]
........M. Chapter 12: A Strange Land.........[12sl]
........N. Chapter 13: A Guiding Wind........[13gw]
........O. Chapter 14: Training........[14tra]
........P. Chapter 15: The Ferial Frontier........[15ff]
........Q. Chapter 16: The Atonement........[14tat]
........R. Chapter 17: Day Breaks
........R1. Battle 1........[batl1]
........R2. Battle 2........[batl2]
........R3: Battle 3........[batl3]
........R4: Battle 4........[batl4]
........S. Chapter 18: Crimea Marches.........[18crm]
........T. Chapter 19: Entrusted........[19etrs]
........U. Chapter 20: Defending Talrega.........[20det]
........V. Chapter 21: Without a King........[21wak]
........W. Chapter 22: Solo.........[22solo]
***GUIDE INCOMPLETE, THE REST IS COMING SOON!***
3. FAQ and Other Stuff........[Faqos]
........A. FAQ ........[fraq]
........B. Version Information........[veinfo]
........C. Credits........[credi]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. How to play Fire Emblem: Path of Radiance [fepor]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fire Emblem: Path of Radiance, just like all other Fire Emblem games, is a
strategy game usually based on weapon fighting. Fire Emblem: Path of Radiance
uses a unique battle style. This battle style has been used in all Fire
Emblem games ever created. It suggests on moving your character to a
certain area, and if a foe is nearby you can attack them. Once their
HP is at 0, they die. And if your attacking unit reaches 0HP, that is it for
them. They die, and they won't come back for the rest of the game
(unless you restart you game). Like the back of the game case says,
"Customize your units with combat skills, but guide them carefully -if
they fall they're gone forever!"

~~~~~~~~~~~~~~~~~
A. Controls [ctr]
~~~~~~~~~~~~~~~~~
Control stick/Control pad= move cursor/select items/move units/scroll through
messages.

A button= Start game/confirm menu selections/scroll through messages/select
units

B button= Cancel selection/return to previous screen

X button= Move cursor to units that have not done an action yet.

Y button= Display the status screen

Z button= Display the map menu/ display previous conversations

R button= Remove displays on the map screen

L button= Zoom in and out

C stick= Change the camera angle.

Start button= Start the game/display status screen/skip demo videos

Tip: To reset the game (like when one of your units dies) without going to
the gamecube and pressing the reset button, just hold down the X button,
B button and Start button at the same time for about 3 seconds. The game
will reset itself. Very useful in my opinion.

~~~~~~~~~~~~~~~~~
B. Characters [chtrs]
~~~~~~~~~~~~~~~~~

Name: Ike
Classes: Ranger/Lord
Story: Ike is the son of Greil, and the brother of Mist. He wants to be a
mercenary, and one day surpass his father and take over the company.
Even though he is very young and inexperienced, he is still willing to
fight and help Greil and his troops.
Other notes: Even though he might start out a little weak, after you start to
get him going he starts to get real powerful. Of course; Ike is the lord in
this Fire Emblem game, and in my opinion, the best lord in any Fire Emblem
game. After he promotes, give him a good weapon, and he should kill enemies in
1-2 hits. And i'm not kidding. And if Ike dies, its game over for you, so be
careful with him.

Name: Boyd
Classes: Fighter/Warrior
Story: Boyd is the second oldest of the 3 brothers. He really does not really
Are how the odds are on the battlefield; as long as there is an enemy on the
battlefield, he is ready to fight.
Other notes: Boyd is the only Fighter/Warrior in the game that you can get,
and just like Ike, he is weak at the start, but if you get him to around
level 10, he starts to become a powerhouse. And once he promotes, he kills
things in one hit most of the time. So make sure he does not die.

Name: Oscar
Classes: Lance Knight/Paladin
Story: Oscar is the oldest of the three brothers, and a fierce warrior. He
almost never loses his temper, and he is a very easy-going.
Other notes: Once you get Oscar to a high enough level (around level 15) he
starts to kill everything in sight. And once he promotes, he is one of the
best paladins in the game.

Name: Titania
Classes: Paladin
Story: Deputy Commander of the Greil Mercenaries, and a powerful paladin. She
has an unknown past, other than her service as a knight for Crimea.
Other notes: Sure, Titania is one of the best units through the first half of
the game, but remember; Titania is an already promoted unit. So don't be
focusing on her too much; she will hog all the experience points from your
other units. I only use her for a human shield, because of her high defence
and HP.

Name: Rhys
Classes: Priest/Bishop
Other notes: Rhys is your only healer for the first few chapters, and I
suggest you use him. Just be careful, he has low defence and HP, and no
weapon when he is a priest. But once he promotes to a bishop; he will be
able to use light magic, which is sweet. Keep him out of battles, as it only
takes a couple hits before Rhys is down.

Name: Soren
Classes: Mage/Sage
Other notes: Just like every other character, Soren starts out as a weak mage,
and should be protected just like Rhys. But once he gets past level 10, he
starts to kill enemies like a madman. And once he promotes, most enemies
don't stand a chance of surviving. Possibly the best mage in the game, in
my opinion.

Name: Shinion
Classes: Sniper
Other notes: Shinion, just like Titania, is an already promoted unit, so don't
focus on him too much. He leaves at the end of chapter 7, and he won't come
back for a while. Anyway at the beginning of the game, he his a powerful
archer. But he is not the One-Hit KO type, so I would only suggest using him
to kill weak enemies.

Name: Gatrie
Classes: Knight/General
Other notes: Gatrie is another human shield for the first half of the game.
Just like Shinion though, he leaves at the end of chapter 7. But I promoted
him just before he left. I thought it was a bad idea. But it was not.
He actually saved my butt on a few chapters. So unless you have
Brom stronger than Gatrie, then I suggest you use Gatrie.

Name: Mia
Classes: Mymridon/Swordmaster
Other notes: After you get her in chapter 7, she may not seem like a powerful
unit, but once you get her going, she starts to really rock. Her skill,
Vantage, make her always strike first, even if the enemy attacks her. Her
skill has saved me alot. So I suggest putting her as one of your best units.

Name: Ilyana
Classes: Mage/Sage
Other notes: You get Ilyana in chapter 8, at level 6. I never used her,
never. She is not a very good mage, and Soren is better. Sorry to you
Ilyana fans; I just don't find her that useful.

Name: Lethe
Classes: Cat Tribe
Other notes: One of the first laguz units you get in this game, this beorc
hater is actually very powerful, even though you get her at level 3. If you
keep leveling her up, she becomes very powerful. She transforms right at the
beginning of a fight, and she stays like that until around turn 6. Once
she turns back into human form, keep her away from that battle.

Name: Mordecai
Classes: Tiger Tribe
Other notes: Mordeicai packs more of a punch than Lethe, even though he
starts of at level 2. He is another Laguz unit, and he is real powerful at the
beginning that there is almost no need for him to level up. He does not
transform until around turn 5, so keep out him out of fights until then.

****MORE CHARACTER INFORMATION COMING SOON!!!****

~~~~~~~~~~~~~~~~~~~~~~
C. Game Difficulties [gdiff]
~~~~~~~~~~~~~~~~~~~~~~
In Fire Emblem: Path of Radiance, there are 3 difficulties that you can play
on. They are Easy, Normal and Hard. Easy is for first time Fire Emblem
players, although sometimes professional Fire Emblem players play on this
level. The Normal level is for people that have played any other Fire Emblem
game or strategy RPG, and that is the mode I am playing on right now. And
the hard mode is for Fire Emblem players that really want a challenge.

So if you are a first-timer to any Fire Emblem game, I suggest trying easy.
If you have played Fire Emblem before but are not very good at it to
sort of good at it, then I suggest normal mode. If you want a real challenge
and are a very good Fire Emblem player then I suggest hard mode.
But don't complain to me if hard mode is... well, to hard for you.

~~~~~~~~~~~~~~~~~~
D. How to Play [htp]
~~~~~~~~~~~~~~~~~~
Fire Emblem: Path of Radiance uses a special battle sequence. For example:

X


O
Your unit=O
Enemy Unit=X

Now, watch when you command your unit to move right in front of the
enemy.

X
O

You can now attack him if you have either an axe, lance, sword or spells.
Press the attack option on the menu near the right. Then a screen will show
showing the both the enemy and the units stats. It also shows the weapons
that both your unit and your enemy are using. If there is a arrow that is
green and pointing up beside your weapon then that means that your weapon
beats the other weapon at the weapon triangle, while if it is red and pointing
down then your foe beats your weapon at the weapon triangle. So, what is the
weapon triangle? It goes like this:

Lances

Axes Swords

So, lances beat swords, swords beat axes and axes beat lances. It's that
simple. Now press the A button to go to the 3D battle screen, and watch what
you and your enemy does. Remember though, if your enemy reaches 0HP then
he/she dies, but if your unit gets to 0HP then he/she dies and won't come
back for the rest of the game. That is why there is resetting.

Now, about magic, magic is ranged, so you can attack from a distance. Only
mages, sages and bishops can do magic. There are four kinds of magic,
fire, wind, thunder and light. And just like weapons, they have their own
triangle. The magic triangle goes like this:

Thunder
Light
Wind Fire

Now, thunder beats fire, fire beats wind, and wind beats thunder. Light
magic does not affect the triangle, and if you attack with light magic, it
does not have a weakness point or a power point. That is all you need
to know about magic.

Ranging, just like magic, is ranged, so you can also attack from a distance.
There is no ranging triangle, but there are all kinds of ranging weapons. One
of them is bow and arrows of course, and javelins and hand axes. Javelins
and hand axes work like normal axes and lances when in normal range of
an enemy foe, while arrows only work when you are at least 1 square away
from your enemy. Example:

X

O
Your unit=O
Enemy unit=X

Now you can pelt your enemy units with arrows and not get hurt (unless the
enemy unit has magic, hand axe, javelin or another bow and arrow.)

For more information I suggest using the in-game tutorial, as it provides
more information than what I did.

~~~~~~~~~~~~~~~~~~~
E. Leveling Up [lvup]
~~~~~~~~~~~~~~~~~~~
Leveling your units up is an important part of FE: PoR, so you can have
an effective team. Every time a unit kills an enemy unit he/she gains a
certain amount of exp. points. Once that unit reaches 100 exp, he/she gains
a level. Units then get a little bit of a stat boost. Their strength, defence
and such will grow bigger as the units level grows. Your unit will get
stronger. I suggest you level up a fair amount of your team, not
just one or two units or every single unit.

When one of your unit hits level 21, your character should promote.
However, not all characters promote at level 21 or don't promote at all. Read
the nest section for more information.

~~~~~~~~~~~~~~~~~~
F. Promoting [pmote]
~~~~~~~~~~~~~~~~~~
When your character hits level 21, he/she should promote. Units can only
promote once, so don't go and try to promote an already promoted
unit. But some units don't promote until a special task is done or maybe
the unit cannot promote at all! Here are some examples:

Ike will not promote to lord until chapter 17 is completed
Volke will not promote to assasin until chapter 19 is completed
Sothe will never promote.
Already promoted units (Titania, for example) cannot promote
anymore due to them already promoting.

A useful item is the master seal, which allows any unit that has not
promoted yet and is over level 10 to promote. This does not work with
story promoted characters (like Ike and Volke.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2. The FAQ/Walkthrough [faqwa]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Note: This walkthrough is designed for easy mode.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
A. Prologue: Mercenaries [pmrcn]
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike (1)
New units: Ike (Level 1, ranger)

Strategy: Greil sees that Ike has woken up, so Greil comes and asks him to spare
with him again. Then Boyd comes along, and Greil asks him to spare
with Ike. Boyd agrees. Now, you finally get to play. Move towards Boyd,
and then on the next turn, go right by him a select attack. After you are
done attacking him, he won't strike back on his turn, so attack him again,
and that should finish him off. Now Greil asks Ike to fight with him. But
before you can, Mist gives you a vulnerary. This potion heals 10HP of
your units health. Anyway, before Greil attacks you, you should drink
it. Now you are fully healed, and Greil will come and attack you. He will
attack you, and you will attack back. Keep attacking him until he loses
all his HP. If you did not miss any strikes on him, he should have 0HP,
while you have around 2HP. Now Greil, Ike, Mist and Boyd start to
talk for a while. After they are done, the prologue is over. Now that was
really easy! Save your game if you want to.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
B. Chapter 1: The Battle Begins [1tbb]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Titania, Boyd and Oscar
New units: Titania (Level 1, Paladin) Boyd (Level 2, Fighter) Oscar (Level
3, Lance Knight.)
Mission: Seize


Strategy: This is really easy. There are only a few bandits on the
battlefield, so this map should be cleared in a few turns. When the
battle starts, send Ike toward the house north of him and visit it. You
will recieve a steel sword. Yay. Anyway, Ike is done, so move Titania
towards one of the nearby bandits. She should do some great damage
to the bandit. Let Oscar and Boyd take the other bandit and he should
die. It's time for the enemy phase. The lead bandit will notice that your
units have arrived. He will talk to one of his bandits, and the bandit will
burn a nearby house down! Oh well, there is no chance of any of your
units getting to that house by then end of turn 1 anyway. Now the
bandit you attacked with Titania will attack back. Titania will survive,
but when Titania attacks back, the bandit should die. One of the other
bandits should now attack Oscar or Boyd. When one of them attacks
back though, it should hurt the attacking bandit really bad. Now it's your
turn. Move Oscar towards the house with the door open nearby.
Visit it, and get a speedwing. Anyway, move Titania up a bit, and
the same for Boyd and Ike. Keep repeating and kill all the bandits
and move all your units towards the boss. Before attacking the
boss though, make sure all the other bandits are dead. At least
one or two of your units should have increased a level. Now, on to
the boss.

The boss is really easy actually. When you get there, make Titania
and Oscar weaken him, and then let Ike finish him off. Not too hard.
However, if Ike cannot reach the boss in time, then the boss will
heal himself. Again, just let Oscar weaken him and let Ike finish
him off. Horray, you just beat your first mission! Everyone will
talk about how good the mission was and if Ike is okay. That
is it. Save your game if you need to.

~~~~~~~~~~~~~~~~~~~~~
C. Chapter 2: Rescue [2res]
~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Oscar, Boyd and Rhys (Titania)
New Units: Rhys (Level 4, priest)
Mission: Defeat Boss

Strategy: Rhys does not have a weapon, and has really low
defence. So protect him good, since he is your only
healer for the first part of the game.
Anyway start off by moving Oscar up to the bandit north of
of him and start to attack him. He should be weak enough for
Ike to finish him off. Move Ike up where Oscar is and kill the bandit.
Move Boyd a little bit towards the right, and move Rhys down.
End your turn. Now a bandit should attack Boyd. Boyd will
attack back, doing good damage. For bandits will move. Your turn.
Move Oscar to around where Boyd is and move Ike the same
way also. Move Rhys a couple squares, but not much. Let Boyd
finish the bandit that attacked you last turn off. Now let
Oscar attack another bandit and move Ike closer towards the
bandits so he can finish them off. Move Rhys a couple squares
again. If your units are hurt, heal them with a vulnerary or use Rhys.
Keep reapeating until Titania comes. After that, it
should be real simple. Keep killing bandits, use Oscar, Boyd
and Titania to weaken the bandits, and let Ike finish them off.
When Titania gets near the boss, the boss will attack her. Titania
should hurt him good. Make sure Ike is nearby, and let him
finish the boss off. You don't need to do anything else; as soon
as you defeat the boss the chapter is over. Save if you wish.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
D. Chapter 3: Pirates Aground [3pag]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Titania, Shinion and Gatrie
New units: Shinion (Level 1 sniper) Gatrie (Level 9 Knight)
Mission: Defeat Boss

Strategy: Before you start the battle, you will be introduced
to the pre-battle option screen. You can fiddle around with
it so you can reposition your units, and save your game.
Anyway, Start off by moving Titania to the east house, and
then visiting it. The man is there will give you a elxir. Move
Ike a little bit north, and let Shinion and Gatrie take the west side.
If one of your units are close enough to a pirate, then kill the
pirate. Keep moving up until you reach the ship. On your way up,
a pegasus knight named Marcia will come. She argues with the
pirates for a bit, and then takes a spot on the ship. Pirates will
start attacking her. You can't do anything about it now; but if
you want her on your team later on in the game, then make Ike
talk to her before she dies. She will fly away, but don't worry; she
will come back in chapter 9. Anyway, by turn 4-7, all your units
should be on the pirate ship. When one of your units gets
enough to the boss, the boss will attack. He is not that strong,
and once he is really weak, let Ike finish him off. Horray! You beat
chapter 3. Save if you can.

~~~~~~~~~~~~~~~~~~~~~~~~~~~
E. Chapter 4: Roadside Battle [4rba]
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Shinion, Gatrie, Rhys, Titania and Soren
New units: Soren (Level 1, mage)
Mission: Defeat Boss

Strategy: This battle is a piece of cake in my opinion. The
challange here is keeping Soren and Rhys alive. Since
Soren and Rhys have poor defence, they will probably die
in three or four hits. When I was playing, I rescued Rhys and
Soren. Then I let Soren out once some of the enemys were gone.
Try to level up Soren; if you get him to a high level he can
be a very powerful mage/sage. Anyway, since Ike still
needs some leveling up, I suggest letting Shinion, Gatrie and
Titania do the dirty work, the let Ike finish them off. The boss
should not be too hard, but note he carries a javelin, so he can
attack from a distance. After you beat the boss, the chapter
is over, and you get his javelin. I suggest giving it to either
Oscar or Gatrie. Save if you want to.

~~~~~~~~~~~~~~~~~~~~
F. Chapter 5: Flight! [5flig]
~~~~~~~~~~~~~~~~~~~~
Units: Ike, Titania, Oscar, Boyd, Soren, Rhys, Gatrie and
Shinion
New Units: None
Mission: 6 turns defence

Strategy: This battle can be a little tough if this is your
first time playing. This battle is a defending battle; you must
defend for 6 turns. That means that make sure that Ike does
not die or the enemy unit seizes the location by standing on
the green square. Anyway, to win this battle, I suggest
leaving Rhys behind so he can heal your units, and let
Soren do finishing blows. Send Oscar or Gatrie to the
S entrance with Titania, and let Ike, Shinion and Boyd
take the W entrance, with Soren behind them. You don't
need to worry about the NE entrance, Greil says he is
blocking that entrance (Or is he)? Anyway, if one of your
units is getting destroyed, get Rhys there ASAP. You don't
want to lose any of your units in this chapter (Boyd being
the most common one dieing). You can kill the boss if you
want. He drops an Ashera Icon, which rasies the users luck
slightly. After 6 turns, the enemy flees, and you beat the
chapter. Horray! Save if you want to.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G. Chapter 6: A Brief Diversion [6abd]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Titania, Oscar, Boyd, Soren and Rhys
New Units: None
Mission: Escape

Strategy: This is very easy. Anyway, I suggest going the
east way, as it seems easyier. When the enemy general sees
you, he will tell his troops to attack you. The enemy units will move in
on you. But not in a whole group, once at a time. Go across the
bridge, slowly defeating enemy units in your path. Now
once you get near the boss, use titania to weaken him,
then use Soren or Ike to finish him off. After Ike
escapes, the chapter is over. Now that was
easy, was'nt it?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~
H. Chapter 7: Shades of Evil [7soe]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Units: Ike, Titania, Oscar, Boyd, Soren and Rhys (Gatrie,
Shinion, Mia)
New units: Mia (Level 6, myrimidon)
Mission: Rout

Strategy: The mission here is to rout the enemy. It means
kill every single one of them. As you will notice, there are
3 chests on this map. Some of the enemys carry chest keys,
so you will be able to open the chests. Open the chests
fast though, because there is a thief on this map, and if
cannot get to the chests in time, the thief will take the items.
Sure, you got another chance to get them back by killing the
thief, but once all the chest are open, he will try and escape. If
he escapes, then you cannot get the items back, so be quick.
Anyway, after turn 1 is over, a myrimdion named Mia will come
in. She will make her way towards Ike, and they will start
talking. After that, Mia will join your team. She is a little
weak, but still packs a punch. Her skill, vantage, let's her
strike first, even when the enemy attacks her. Sweetness.
Anyway, keep killing all the enemy, and the thief too. At
around turn 5, Petrine will come in, and so will Greil, Shinion
and Gatrie. They will chatter a bit, and then Greil and Petrine
will go off to fight. So you now have Shinion and Gatrie. Keep
killing enemys, as most of them are easy to kill. The boss is
a level 1 (or maybe level 2) sage with elfire. Right now
Elfire does alot of damage. So let somebody with high defence
take over and attack, and then let Ike and Soren finish the
boss off. If there are any remaining enemies, kill them too.
There, you beat the chapter. But before you save, watch the
after-battle cutscene.

I won't explain it here, as it has major spoilers that effect
the rest of the game. After the cutscene is over, you can
now save your game.

****GUIDE INCOMPLETE, THE REST IS COMING SOON!****

~~~~~~~~~~~~~~~~~~~~~~~~~~
3. FAQ and Other Stuff [Faqos]
~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~
A. FAQ [fraq]
~~~~~~~~~~~~

Q: What does each mission mean?
A. Defeat Boss: Defeat the Boss
.....Seize: Seize and clear map
.....Rout: Defeat every enemy on map
.....Defend X turns: Defend the number of turns shown
.....Escape: Escape the map
.....Arrive: Arrive and clear map
.....Survive X turns: Make Ike survive the number of turns shown

Q: Are Marth and Roy in this game?
A. No.

Q: What level do most units need to be to promote?
A: Level 21

Q: How many units can you get at the end of the game?
A. I think it is 46 units, but I might be wrong.

Q: What are S-rank weapons?
A. S- rank weapons are the strongest type of weapons
avalible. There is a S-rank sword and a S-rank stave, but
im not sure if there is anymore.

Any other questons? Contact me at Marth099@hotmail.com.

~~~~~~~~~~~~~~~~~~~~~~~~
B. Version Information [veinfo]
~~~~~~~~~~~~~~~~~~~~~~~~
Ver. 0.25: November 26, 2005: Added Lethe and Mordcai to
character section, added chapter 7 walkthrough
also.

Ver. 0.1 November 17: The start of FAQ.

~~~~~~~~~~~~~~~~~~~
C. Credits [credi]
~~~~~~~~~~~~~~~~~~~
I would like to thank...

You: For reading this FAQ
GameFAQs: For hosting this FAQ
Gamespot: For hosting this FAQ

If you have any questons, please contact me
at Marth099@hotmail.com.
If you don't like my opinion on characters, or
you think my guide sucks, then keep it to
yourself. All rants and spams will be deleted.

Once again, thank you for reading this FAQ,

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
End of FE: PoR FAQ/Walkthrough
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
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Post subject:   PostPosted: Jan 05, 2006 - 09:51 AM






Quote:

you know me friend you only have up to chapter 7 thats extremely gay some one can beat the game in like on day come on there is 30 chapters and you cant even get up to chapteer twelve all well; well this is my info that i kno for sho

well anyway sence hes only on chapter 7 ill go up to 15 ok for good luck umkay!
~Chapter 8!!!~
well this is the battle after the protection of the castle so you will have the other caster named Ilyon or somethin like that well hers what you wanna do when you get her make sure you keep her alive shes really good when you keep sonen or so well they will be good at that type of stuff which will increase your mobility rate so make sure you have them both and if titania die's your retarded keep her shes the best in the game very high speed and defence also health so dont let her die cuz you need her for the last battle it has about 30 guys out and there really strong so keep every char. well anyway srry about the hole intro to basic cheating anyways when you keep your caste you have to go to the Gillia well keep everyone alive including Rulf and Mist and if you did it yo ucan get the new gurl on the flying Pegisus and keep her crapy when you get her to paladin not anywho make sure you keep the lion type people alive to cuz you get them later even crapyer wait no... anyways you can command them so command them to avoid everyone so they wont die and keep mist and rulf with them so they can be protected k Wink and also it takes about 3 to 4 turns to get gurl on the flying peggie anywho go to the houses that are opened at the left sidee of the map and when the prets get there kill them with Ike because they all use asxes and he will kill them automaticly so just do that and plus he should be lvl 20 by then mabye even the lord if your as good as me }( anywho when you get to the house you can go take the castle back if you dont wanna use heal or mend but they have 40 stat use which is heal mend has 20 so make sure you can use it for the last battle so just leave your guys on the castle blinking red this it may take a while but it gets it done ya kno anways then go and kick some ass in the next missions with the flying chick and then you can also later go and save everyone from the castle and you get them its cool so keep them this is good tip for just last place and chapter 8 so keep it all good k ill type more later

Quote:

Quote:

you know me friend you only have up to chapter 7 thats extremely gay some one can beat the game in like on day come on there is 30 chapters and you cant even get up to chapteer twelve all well; well this is my info that i kno for sho

well anyway sence hes only on chapter 7 ill go up to 15 ok for good luck umkay!
~Chapter 8!!!~
well this is the battle after the protection of the castle so you will have the other caster named Ilyon or somethin like that well hers what you wanna do when you get her make sure you keep her alive shes really good when you keep sonen or so well they will be good at that type of stuff which will increase your mobility rate so make sure you have them both and if titania die's your retarded keep her shes the best in the game very high speed and defence also health so dont let her die cuz you need her for the last battle it has about 30 guys out and there really strong so keep every char. well anyway srry about the hole intro to basic cheating anyways when you keep your caste you have to go to the Gillia well keep everyone alive including Rulf and Mist and if you did it yo ucan get the new gurl on the flying Pegisus and keep her crapy when you get her to paladin not anywho make sure you keep the lion type people alive to cuz you get them later even crapyer wait no... anyways you can command them so command them to avoid everyone so they wont die and keep mist and rulf with them so they can be protected k Wink and also it takes about 3 to 4 turns to get gurl on the flying peggie anywho go to the houses that are opened at the left sidee of the map and when the prets get there kill them with Ike because they all use asxes and he will kill them automaticly so just do that and plus he should be lvl 20 by then mabye even the lord if your as good as me }( anywho when you get to the house you can go take the castle back if you dont wanna use heal or mend but they have 40 stat use which is heal mend has 20 so make sure you can use it for the last battle so just leave your guys on the castle blinking red this it may take a while but it gets it done ya kno anways then go and kick some ass in the next missions with the flying chick and then you can also later go and save everyone from the castle and you get them its cool so keep them this is good tip for just last place and chapter 8 so keep it all good k ill type more later

 
   
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Post subject:   PostPosted: Jan 05, 2006 - 09:52 AM






lol my pc is gay it copyed it twice so gay
 
   
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GodLikeMouseOffline
Post subject:   PostPosted: Jan 05, 2006 - 12:02 PM
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So very very gay Smile

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Post subject: Fire Emblem: Path of Radiance Walkthrough  PostPosted: Feb 14, 2006 - 08:20 AM
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Fire Emblem: Path of Radiance Walkthrough



PathOfRadiance.txt
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